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zena

Zena

“Rat's aren't pests! They're completely misunderstood. They're just cleaning up what you wastrels leave behind! So,they're actually doing you a favour. How about you pay the coins to them.” [Zena politely appealing to the local city officials in charge of administering Sigil's 'pest' control.]

Female tiefling planar

Ranger, Believers of the Source (factotum] Neutral good

This warm-hearted factotum loves any beast that runs, creeps, slithers, swims, or flies.

Her case in the Lower Ward looks [and smells) too much like a zoo for anyone but her to stay there. Not only do fellow Godsmen avoid the kip; they steer clear of Zena herself. Zena's specialty is animals.

Oh, she's attractive enough: A cloud of soot-black hair frames a face graced by high cheekbones, dark eyes, a thin nose, pointed chin, and pouting lips. She wears gowns of diaphanous gauze and ankle boots. (No one knows how she stays free of animal hair, feathers, and dander.) But Zena can get intense. Most Bashers get weary quickly of her speeches on the suffering of animals and her mandates to treat one's feathered and furry brothers with compassion.

Despite this ostracism, which Zena barely notices, high-ups regularly summon her to situations requiring her expertise. Someone has to heal an injured lizard that might lead to a thief of equipment from the Foundry: Call Zena.

A scroll detailing the ingredients for a long- sought spell lies in a pit of asps: Get Zena.

While never given the missions other factotums receive, she gets involved in many indirectly, thanks to her unique skills.

zena.txt · Last modified: 2019/05/26 09:25 by helga